Fine Road Tool
This mod allow you to set finer road elevation steps and also provides different building modes.
– Reduce rail catenary masts: Reduce the number of catenary mast of rail lines from 3 to 1 per segment.
– Change max turn angle for more realistic tram tracks turns: Change all roads with tram tracks max turn angle by the value set below if current value is higher
– Disable in editor (Recommended for road editor)
– Normal (Nrm): Unmodded road placement behavior.
– Ground (Gnd): Forces the ground to follow the elevation of the road. This also works downwards (sunken roads).
– Elevated (Elv): If the type of road selected has it, it forces the use of the elevated pieces, even at 0m and below.
– Bridge (Bdg): Same as elevated but with bridge pieces.
– Tunnel (Tnl): Create tunnels, underground or not.
– Makes the road go straight from A to B instead of following the terrain.
NOTE :
If you need anarchy with straight slope, use Fine Road Anarchy which integrate nicely within the mod’s interface.
Use Ctrl + Up/Down to change the elevation step (it goes from 1m to 12m).
Use Ctrl + Left/Right to change between placement modes.
Use Home to reset the elevation.
Use Shift + S to toggle the Straight slope option.
Converting roads to suspended bridge doesn’t work properly. Bulldoze and rebuild is required.
GitHub: https://github.com/SamsamTS/CS-FineRoadTool
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