PostProcessFX v1.9.0

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Author: MazK

Last revision: 17 Nov, 2017 at 18:51 UTC (1)

File size: 379.9 KB

On Steam Workshop

Description:

Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion.

Bloom and lensflare

Can be fully controlled with the ingame UI with the following settings:

– Enable Bloom: Enables the bloom effect.
– Intensity: The intensity of the bloom effect.
– Threshold: Lower means bloom occurs with lower light intensity.
– Spread: The amount that the bloom is blurred.
– Blur Iteration: Higher iterations cause a more smoothed blur.

– Enable Lensflare: Enables a lens flare effect.
– Intensity: The intensity of the lensflare effect.
– Threshhold: Lower means that less bloom is needed to create lensflare.
– Saturation: Higher saturation makes the lensflare more like the light color.
– Rotation: In which rotation the lensflare expands.
– Width: The width of the lensflare effect.
– Blur Iterations: Higher iterations cause a more smoothed lens flare ends.
– Style: Different lens flare styles.

Comparison image[imgsli.com].

Anti Aliasing

Supports FXAA and SMAA.

– FXAA is Fast Approximate Anti Aliasing.
– Five presets ranging from very low to ultra.

– SMAA is Enhanced Subpixel Morphological Antialiasing
– Four presets ranging from low to ultra.
– Enable Temporal: Enables SMAA T2x, this setting causes some flickering however.

– NOTE: Temporal only works with bloom enabled (You can set intensity to zero and have to toggle bloom once after enabling temporal).

Not as effective as the DynamicResolution mod, but cheaper and can be combined if desired.

Comparison image[imgsli.com].

Screen Space Ambient Occlusion

This is different implementation then the other SSAO mod, so chose one depending on preference.

– Intensity: How much the surfaces are darkened.
– Radius: Controls the spread of the occlusion.
– Sample Count: The amount of samples taken around each pixel, impacts performance.
– Occlusion: Either depth or depth + normal is used, looks slightly different.
– Enable Downsampling: Only sample at half resolution, impacts performance.

Comparison image[imgsli.com].

Additional Information

All effects can be disabled so they don’t have any performance impact. An ingame UI is provided to tweak the options and can be toggled with F9 (default), the toggle key can be changed in UI. Here[pastebin.com] is a list of possible keycodes, fill in the string and not the corresponding number.

Changelog v1.9.0

– Made compatible with Cities Skylines v.1.9.0.
– Attempted to make it work on Linux and OSX, but I cannot test that.

Changelog v1.7.2

– Improved the available anti aliasing options.
– Added another ambient occlusion effect.
– Removed motion blur.
– Fixed the effects for the Mass Transit patch.
– Fixed the effects for the After Dark patch.
– Added some presets and the options to load the saved configuration.
– Added draggable config ui.
– Options are split into tabs, added more options and renamed some options.

Recommended and Compactible Mods

The DynamicResolution and SunShafts mods are other great enhancements.

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Revisions:

Old revisions of this mod are available below. Click the link to download.