Mustard Inc. (ploppable RICO ready)

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Author: Senfkorn
Last revision: 15 Nov at 18:41 2017 UTC


Hi community,

this is my first asset, made with blender. It’s the first one of an upcoming series of RICO buildings, cause I like ploppable RICO, cause I like Cities Skylines!

If you don’t use Ploppable RICO, you will find this building in your Unique Building panel.

Have fun!

You like my assets and want to support my work? That’s cool! Thank you.



• roof and facade decoration improved
• reduced triangle count from 6462 to 3148
• improved diffuse, specular, illumination & normal map added
• alpha map added

About the Asset

Type of building: RICO office level 2
Workers: 120
Size: 9×4

Main model info

Tris: 3148
Texture size: 1024×1024
Texture types: diffuse, alpha, specular, illumination & normal map

LOD info

Tris: 26
Texture size: 256×256
Texture types: diffuse, specular & illumination map


Screenshots taken with Realistic LUT V1.2 and Daylight Classic on. But all assets I create are adjusted for the vanilla game colour settings.