Last revision: 17 Oct at 18:42 UTC
Screenshots taken with Daylight Classic on
Last bit for my modular sewage treatment facility. This aeration basin isn’t modelled after anything specific, but I did make it so it lines up perfectly with itself to create the illusion of a huge basin. It creates noise pollution and garbage to mimic the smell and sludge waste it creates. I’ve tried to balance the stats compared to the default buildings and made this one a little less cost-effective, however it doesn’t create ground pollution.
I finally got around to removing the snow! That only took me forever 😛 While I was at it I also changed the shader, since it had areas where the texture wasn’t showing correctly and it showed the building base concrete instead. That should be fixed now. 🙂
Noise pollution: 50
Electricity: 640 KW
Sewage pumping capacity: 297600 m3/week
Copyright 2017 Samantha Olesen. This item is not authorized for posting on Steam, except under the Steam account named Avanya. If you have a good reason for another version to exist, then message me and we can talk.