Large Dry patch

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Author: pdelmo
Last revision: 31 Mar at 15:39 2017 UTC


Large Dry patch by pdelmo

Being such a large patch of grass the game only needs to read one texture file for all the individual patches this will help save fps.

Triangles = 768

Texture 128×128

Same as large green patch but tan
For fairly flat ground for inclines use

Requested by Big Bad Nonja