Skerryvore lighthouse with GLASS effect canopy & Rotating Beacon Light

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Author: renewcom
Last revision: 2 Jul at 13:48 2017 UTC


Skerryvore lighthouse located off the west coast of Scotland

At a height of 156 feet (48 m) it is the tallest lighthouse in Scotland.

The asset has a GLASS effect canopy & is designed to use Vasimr22’s Rotating Lighthouse Beacon.

The Lighthouse can be used WITHOUT lighting effect if prefered. {NO MODS REQUIRED}

This is asset contain two parts.

1) Main Structure

Tris 3008 – Textures 1024 x 1024 D,N,S,A & I

LOD – Tris 270 – Textures 256 x 256 D & I

2) Lamp Glass(sub-building)

Tris 132 – Textures 512 x 512 D,N,S,A, & I

LOD – Tris 22 – Textures 64 x 64 D,A & I

Size 2 x 2

Placement is set as ‘ ON GROUND ‘ – and can be found under the Power Tab ( no need to connect power to asset )

The Asset will look its best if you add the listed Prop & Mods

Special thanks to Vasimr22 for providing the lighting effect – (Rotating Lighthouse Beacon Prop) & Custom Light Effects / PropRotating Params MODS.

Note [This effect MUST be placed in game]

Placement: –

To place plop the Rotating Lighthouse Beacon prop on the ground next to the lighthouse asset. Use moveIt to centre the light on the lighthouse window area (see instructions in picture at top of page), then use PgUp to raise the light to the desired height (you may need to be in night time to see this). If the prop does not raise up (it will do so slowly), make sure you have the prop snapping mod enabled, and make sure "conform to terrain" is not selected with moveIt.

You will need the following MODS installed and selected in the content manager.

Moveit –

Prop Snapping –

Custom Light Effects –

PropRotating Params –

Rotating Lighthouse Beacon [Prop] –

Picture taken with the following running..

Daylight Classic MOD & Realistic LUT V1.2