Vertical Farming Industry CC

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Author: CushyCrux
Last revision: 23 Jun at 18:09 2017 UTC


Vertical Farming Industry CC

Because the Future is Green. It need alot tris, because of its complexity and still the poly limit makes it look a bit jaggy.

13320 Polys
13704 Tris
6799 Verts
2048 Texture Maps (with baked AO and GI!)

The Real Building does not exist.

My Workshop Stuff

LUT used for Screenshots:

AO for soft Shadows:

Dynamic Resolution for Downsampling AA

And Reshade 3.0