Doctor’s Office
Hi community,
I wanted to create some assets with interior, because using the advantage of transparency is such a cool thing. It’s a way to give Cities Skylines assets a bit more depth. I know it increases the tris count and it needs additional texture maps, but I think I found a reasonable compromise.
Have fun!
You like my assets and want to support my work? That’s cool! Thank you.
PayPal[www.paypal.com]
Type of building: Healthcare, Medical Clinic
Size: 4×4
All other properties are exactly the same as the vanilla clinic
Tris main building: 1812
Texture size: 1024×512
Tris sub-building: 212
Texture size: 512×512
Texture types: diffuse, alpha, specular, illumination & normal map
Tris: 56
Texture size: 256×256
Texture types: diffuse, alpha, specular & illumination map
Screenshots taken with Realistic LUT V1.2 and Daylight Classic on. But all assets I create are adjusted for the vanilla game colour settings.