Car Park 2×4 with ingame icon

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Author: [RWB] FxUK

Last revision: 7 Apr, 2015 at 23:15 UTC

File size: 4.77 MB

On Steam Workshop

Description:

A very simple car park.

* Stats are all zero aside from a small cost to build.

* Has an in-game icon and will show in the parks menu.

Check my other workshop items for more variations.

To answer the inevitable question.. How did I get the icons.. Here is how.
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I exported a tiny cube from blender uv mapped to a set of 256×256 textures, including the diffuse & alpha textures.

The import folder for CS is here (copy paste into explorer)
%appdata%..LocalColossal OrderCities_SkylinesAddonsImport

So my folder now looks like this:
fx2k_invisiblemodel.fbx
fx2k_invisiblemodel_d.png
fx2k_invisiblemodel_a.png
fx2k_invisiblemodel_LOD.fbx
fx2k_invisiblemodel_lod_d.png
fx2k_invisiblemodel_lod_a.png

Those with suffix _a are just black images to make the model transparent.

I then created the icon ( dimensions are 109px x 100px ) and save it to the import folder as
fx2k_invisiblemodel_thumb.png

Total file size of all files at this point is: 26kb

I now reuse this set of files for creating assets, changing the icon to suite, but instead of going straight into a park, I import a building under whatever category I require.. The building being the invisible model.

I set the scale in the import window to something stupid like 0.01, even though its already small… and import.

The only problem is you have to go through the import step each time you want a new item, its the only way to update the icon each time, so making variations of the same thing is a pita since you have to start from a blank slate each time… Even so, it helps a lot when playing, so its worth the extra effort IMO.

Hope it helps some of you 😉
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