Align Rotation for Move It 1.1

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Author: Quboid
Last revision: 21 Nov at 20:49 UTC

Description:

Align Rotation for Move It!

Quickly rotate buildings, props and decals in Move It! Works like Move It’s height align; select the item or items you want to rotate and press Alt+A. Click on a building, prop, decal or road segment to rotate the item(s) to point the same direction. This is an extension to Move It – required!

Tools
  • Alt+A rotates each of the selected item(s) in-place
  • Ctrl+Alt+A rotates the item(s) as a group – works best when all selected items face the same way
  • Shift+Alt+A immediately rotates all valid selected items to a random direction

Notes
  • Works with undo and redo, but any random rotation will be different on each redo
  • Does not align trees, segments or nodes
  • Buildings, props and decals can be aligned to a network segment (road, rail, power line, etc)
  • Works with everything the game considers a buildings, including not-actually-buildings like Badi Dea’s Parking Lot Roads spaces (see tutorial picture)
  • Items aligned to road segments are usually 180 degrees out, because of Murphy’s Law[en.wikiquote.org]
  • Quickly and neatly rotate items which are 90 or 180 degrees out with Move It’s 45 degree rotation tool

Align Rotation includes a fix for a bug in Move It where large buildings sometimes leave fences behind when being rotated (e.g. in Industries’ unique factories). If/when it’s fixed in Move It I will update this mod.

Align Rotation doesn’t directly affect your save-game and can be safely disabled at any time. Not compatible with Move It! Extra Filters, which is presently broken.

Credits:
Thanks to leaderofthemonkeys for testing, Arnold J. Rimmer, and SamSamTS for this and other great mods. Made with Harmony[github.com]

Source Code:
GitHub[github.com]

Download
Required items:
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