Adamantine
This is the city I’ve worked most on. Population 250,000 – 300,000, depending on whether or not there’s a deathwave. This was built on the inbuilt map "Sandy Shores".
I’ve tried to create a high-density city that’s also aesthetically pleasing, so compromises have been made. I didn’t have the heart to do what it took to get traffic efficiency any higher.
All released DLCs are required. As future expansions come out, expect that list to increase as I’m likely to work on it more. The 81 tile mod has been used to build the city, but the city will load perfectly fine with no mods or assets.
At least 12GB of RAM will be required to enjoy this city.
This save has been worked on with disasters enabled, so expect a few pockmarks on the landscape.
Finally, the ponds at the Crystal Gardens park require periodic refilling. Sadly I couldn’t get a water source small enough to stabilize them using extra landscaping tools. If anyone knows a way around this, I’d love to know.
There’s a street named after me somewhere in the city. Try to find it!
Required DLC:
These DLC should be installed in order to use this item.
Cities: Skylines - After Dark
Cities: Skylines - Snowfall
Cities: Skylines - Match Day
Cities: Skylines - Content Creator Pack: Art Deco
Cities: Skylines - Natural Disasters
Cities: Skylines - Content Creator Pack: High-Tech Buildings
Cities: Skylines - Mass Transit
Cities: Skylines - Pearls From the East
Cities: Skylines - Green Cities
Cities: Skylines - Concerts
Cities: Skylines - Parklife
Cities: Skylines - Industries