Adamantine

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Author: Countess Isolde

Last revision: 18 Nov, 2018 at 14:42 UTC

File size: 33.59 MB

On Steam Workshop

Description:

This is the city I’ve worked most on. Population 250,000 – 300,000, depending on whether or not there’s a deathwave. This was built on the inbuilt map "Sandy Shores".

I’ve tried to create a high-density city that’s also aesthetically pleasing, so compromises have been made. I didn’t have the heart to do what it took to get traffic efficiency any higher.

All released DLCs are required. As future expansions come out, expect that list to increase as I’m likely to work on it more. The 81 tile mod has been used to build the city, but the city will load perfectly fine with no mods or assets.

At least 12GB of RAM will be required to enjoy this city.

This save has been worked on with disasters enabled, so expect a few pockmarks on the landscape.

Finally, the ponds at the Crystal Gardens park require periodic refilling. Sadly I couldn’t get a water source small enough to stabilize them using extra landscaping tools. If anyone knows a way around this, I’d love to know.

There’s a street named after me somewhere in the city. Try to find it!