Health Professional Center

If you liked this item, please rate it up on Steam Workshop page.

Author: 220hertz

Last revision: 13 Dec, 2018 at 23:04 UTC

File size: 5.32 MB

On Steam Workshop

Description:

A middle step between the clinic and the hospital proper. No download dependencies here or DLC required.

Stats

Basic stats
Cost: 17,500
Maintenance: 3000 (600 per week)
Footprint: 6×8
Ambulance count: 12
Patients: 150
Health accumulation: 125
Curing rate: 30
Health radius: 800

Employment
Uneducated: 8
Educated: 18
Well Educated: 4
Highly Educated: 6

Utility usage
Garbage Accumulation: 12
Electricity use: 50
Water use: 25
Sewer: 25

Asset info
Main mesh: 2790 tris
Lod: 157
Textures: 2048×1024 for the main mesh and 256×128 for the lod.

Props and such
I’ve used quite a few lights, a few gather points and some benches and whatnot. If you’re an Anarchy/Move it Type, you might be able to run a path through the building, there’s kind of an open-air corridor there.

About
This was one of those buildings that started out small and mutated. I had initially planned for it to be a school, but changed my mind. I think it would work as one – also probably as a RICO office or unique … something. So, If you want the bits that make it all up to re-import into the asset editor for yourself, they can be found here[drive.google.com].

Thanks again, please enjoy!