14 Large Warehouse Farm v 2.0

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Author: Lemonpopz

Last revision: 4 Jun, 2019 at 15:43 UTC (1)

File size: 523.26 KB

On Steam Workshop

Description:

Hello! this is the new 14 Large Warehouse layout, updated for use with only the Mass Transit DLC (just for four lane roads)!

This asset requires NO MODS to function correctly, and boasts 91% traffic flow with over 1100 trucks in the system. It provides space for three toll booths, allowing you to charge on both entrance AND exit from the network. This increases your funding and pays for the roads themselves, as well as covering part of services costs. There is a front end services area with roads leading back to the inner section of the farm.

This thing was carefully planned; there is more than meets the eye. For example, the roads were designed with the shortest return truck route time. This allows vehicles to get back to the production facilities faster, and you’ll run into fewer issues with "Not enough buyers for products!".

This design also cuts travel time down by removing unnecessary curves from the route; this shortens travel distance further.

This design will support 91% average traffic flow at peak usage (thats with the network full of incoming trucks, and also dumping all warehouses simultaneously to create another 520 trucks on the road due to warehouse emptying) WITHOUT USING TM:PE! Using traffic Manager will only improve this, as the lanes are all laid out to provide optimal traffic flow. all lanes created as turn only where needed to encourage maximum lane usage.

Vehicles DO sometimes switch lanes needlessly though. This is a known issue, at the tip during peak traffic flows there will be a slight bottleneck on one side.

I added long turnoff lanes everywhere needed to prevent tailbacks from blocking other warehouse exits and entrances.

This whole area can be covered by two services buildings at the front (fire and police), I made the roads short enough so there was coverage everywhere with only one station of each type. This goes for trash as well, one incinerator will cover everything easily.

This entire area with all services installed only takes 9 mw of power to run, including water! This means that one wind turbine will cover it along with an incinerator; and that the money generated from toll booths make this area entirely self sufficient both financially, in terms of services, and power.

I spent a lot of time planning this thing out, I hope you folks enjoy it! If you like it feel free to comment what else you’d like to see, and consider dropping by my twitch sometime to tell me to play more skylines at twitch.tv/lemonpopz

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Required DLC:

These DLC should be installed in order to use this item.


Cities: Skylines - Mass Transit
Revisions:

Old revisions of this mod are available below. Click the link to download.