Terrain Level Of Detail (TLOD)
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This mod extends to functionality of ULOD by changing the LOD of the terrain, too.
- Change the Level of Detail factor for the terrain
- Works as an add-on for Ultimate Level Of Detail (ULOD) by boformer
- Also works as standalone (even not really recommended, but useful)
- Gives you the option to change the LOD of the terrain when Move It! is opened/used
- Gives you a minimalistic UI to change the LOD of the terrain temporarily to determine a good value for each mode
Subscribe, enable TLOD in the content manager, be sure ULOD is also enabled, check the settings, have fun and vote!
Beside the LOD for props, buildings, etc. the LOD for the terrain works different. Higher values affect also the terrain that is closer to you! So take a good point of view when you compare settings.
Try to avoid values under 0.25, because the terrain looks weird/glitchy. Even with 0.25 you can save enough fps.
If you want to support me even more you can give me a small donation[www.paypal.me].
The great Harmony[github.com] library was used to realize this project.
Last modified: 09-06-2019
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Ultimate Level Of Detail (ULOD) — Steam Workshop