Bahnhof Alexanderplatz

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Authors: AmiPolizeiFunk, Drosovila

Last revision: 14 Oct, 2019 at 12:03 UTC

File size: 4.67 MB

On Steam Workshop

Description:

If you’re not flying in to one of Berlin’s airports, then there’s a good chance you are getting to #PDXCON2019 by train. If you’re coming from the West, you will probably pass through Bahnhof Alexanderplatz on your way towards Ostkreuz and the Funkhaus. You’ll know "Alex," as we affectionately call it, by a huge tower that sits right in front of it. Perhaps you’ll meet fellow modders by the Friendship Fountain, or by the World Time Clock, or under the ALEXANDERPLATZ sign. Welcome to Berlin!

This is the second of seven assets that I will publish this week. It’s an up-scaled, rotor-shadered, re-propped and uv-animated update to Drosovila’s beautiful Elevated 4-Track Train Station, originally published in 2015. Drosovila has kindly given me permission to update his asset, which is one of my favorites in the entire workshop. I like to just sit in the game and watch the trains run through.

This asset uses 4 sub-meshes and 2 sub-buildings — 3 rotor-shader meshes for the glass and 1 anim-UV mesh for the escalators, the sub-buildings expand the footprint and pavement. The station has 8 exits, all of which are used by the cims. Thanks BadPeanut for his help along the way.

Plot: 24×6
Main TRIS: 5,120
maps: 1536×512 diffuse, alpha, specular, illumination, normal

LOD tris: 164
maps: 256×256 diffuse, alpha, illumination

sub-mesh1 rotor TRIS: 116 (512×512 maps)
sub-mesh2 rotor TRIS: 116 (ditto)
sub-mesh3 animUV TRIS: 986 (1024×512 maps)
sub-mesh4 rotor TRIS: 896 (512×64 maps)

This is the first time I’ve worked on a station — I hope you like it!

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Extra Train Station Tracks ( ETST )Steam Workshop