Navilla

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Author: Random5

Last revision: 25 Mar, 2020 at 15:38 UTC

File size: 4.14 MB

On Steam Workshop

Description:

Welcome to Navilla! This map features build space for a medium-large city, many bodies of water and mountains for background, with hills that reach part of the playable squares. I used the vanilla temperate Theme and LUT, but you can use your favourites and the map will look a lot better!
The name is a mix between the italian word of boat, "nave", and "Vanilla". This is because the new DLC adds fishing industry and the map is between two seas, so water will be a big part of the gameplay. (No, actually I came up with the name the day before the DLC was announced just by switching the letters in "Vanilla" and this is just a massive coincidence). I hope you like this, and if you do, remember to rate the map! You can also follow me on Twitter for updates! https://twitter.com/Random4843

—– GAMEPLAY —–
I made this map with the new DLC, Sunset Harbor, in mind, though you don’t need to own it to play.
There’s a lot of build space and different bodies of water that should offer different types of fishing resources. All other classic resources are easily reachable with the 9 tiles.
In the square next to the first one you’ll find a perfect place for a dam, but it’s important that you place it below the line, or a water spawn up in the valley will suck excess water and the dam won’t work.
Outside connections:
4 Highways
3 Railways
4 Ship Routes
4 Airways

—– DETAILING —–

The map is completely vanilla. There are only 100k trees and I tried to keep detailing low, so that even less powerful computers can run this map easily.
I made all the interections by hand. They don’t look the best because I didn’t use anarchy or Move It, this way you won’t get any collision error and you can easily change them without the need of mods.