Network detective (for debuggin mods)

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Author: kian.zarrin

Last revision: 4 Oct at 18:13 UTC

File size: 300.03 KB

On Steam Workshop

Description:

It shows information about placed network instances.

Objective:

help to develop/debug code (not to design assets – although it is useful for highlighing lanes).

Focus:

display important traffic-related information of networks.

NEW!:

go to a node/segment/lane by entering their ID.

Are you(modder) confused by the direction of the segments/lanes? do you find it confusing to deal with Invert flag, lane direction/finalDirection, left/right hand traffic, start/end node? This mod can help with that. I also created the concept of tail/head node (for a one-way road, cars go from tail to head) to make things simpler. feel free to pick up the code for GetHeadNode() and GetTailNode().

Instructions

– Control+D to activate (activation shortcut is configurable settings)
– Control+D or Right-click to deactivate
– Hover over segments to view info (hold control to view nodes).
– Click on networks to select them (Right-click to deselect).
– Hover over elements in the display panel to view quick information about them.
– Click elements in the display panel to select them and view in-depth information about them.
– To find a Network using its ID, click on the red search icon in the top left corner of the panel.

Source:

https://github.com/kianzarrin/NetworkDetective