City Quay – #01
Hello all togther !
Here´s another "old" project, which now sees the light ! 😉
This quay initially started as different pedestrian pathways, then
transformed in to different quays and finally, due to AN, found its
way in to a single network.
- 1 City Quay with …
- 4 different walkway styles [pavement / asphalt / portugese / cobblestones]
- 3 "edge" frames [needed to cover a gap – game limitation]
- currently 5 diffrent "Fence – Versions"
- 8 different Main Walls
- 4 different choices regarding additional walls [piers] …
- … these come with 3 different platforms
- 3 main Hulls
- the End Nodes can be removed
- and you can cut a underwater – level hole in to the wall, in order to build a tunnele beneeth it [last pic]
- everything is accessible via the drop down menus … activate the customization flag and mix everything as you like 😉
- without the Adaptive Network – Mod by Kian Zarin, this network would be some kind of "mesh mess", therefore AN is absoulutely needed
As always 😉
Loading Screen Mod – created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.
- I´ve reused Textures and Materials from my Canals, retaining Walls, Pedestrian Pathways etc.
I´ll add them when they are back … 😉
If you like this addition to the workshop… and you want more,
you could give it a thumbs up. 🙂 That would be very much appreciated !!! 🙂
For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here 🙂
[paypal.me]
Wíth best regards … 🙂
Required items:
Click the title to search on this site.
Adaptive Networks (AN) V3.18 (STABLE) — Steam Workshop
Tire fenders — Steam Workshop
Road Decorations - Pack #01 — Steam Workshop



















