AnimUV2

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Author: UncleTookie

Last revision: 8 May at 18:57 UTC

File size: 155.16 KB

On Steam Workshop

Description:
AnimUV2 – 30FPS Animated textures for prop and building assets!

AnimUV2 is a Cities: Skylines mod that acts as a standalone redesign of the vanilla AnimUV shader / Rotor shaders, controlled through an in-game GUI. The included shaders are built to match the relevant vanilla shader behavior as closely as possible, while adding a cleaner sprite-sheet workflow, frame ranges, and support for prop, building, and submesh animation.

  • Built-in GUI eliminates repetitive ModTools console scripting
  • Frame clamping and start/end ranges support mixed static and animated content on complex sprite sheets
  • 30 FPS animated textures can support 8-10 seconds of animation or more, depending on sheet size and frame resolution
  • Large per-frame resolutions are supported, including 400×400 px and beyond depending on animation length
  • Two shader variants are available: classic cutout alpha or transparent alpha blending
  • Animated emissive textures support signs, holograms, screens, and other glowing elements
  • Up to four independent animation channels can be used on props and building meshes with a single sprite sheet
  • Building submeshes can use separate sprite sheets and animation settings
  • AnimUV2 works alongside existing shaders instead of replacing them

For the full user guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=3722295611

source code:
https://github.com/UncleTookie/AnimUV2Mod

Example Assets

These are some example assets that I’ve made:

  • AnimUV2 Demo Waterfall – A single prop asset with two 3-second, 30 FPS animations for a total of 180 frames. It uses the red/green vertex painting method and a 14×14 grid.
  • AnimUV2 Demo Fountain – A building asset with five submeshes. Each submesh has a 4-second, 30 FPS animation, except sidespray.fbx, which uses a 3-second animation. It uses the black/white vertex painting method and a 12×12 grid.
  • Coastal Waves Prop Pack – A pack of 11 animated ocean wave / foam assets used for detailing coastlines. My first asset pack made with this mod.

Users can open and inspect these assets in-game with ModTools. After opening the assets inside the Asset Editor, users can change their animation parameters through the AnimUV2 modal to see how each control affects the mesh.

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Harmony 2.2.2-0 (Mod Dependency)Steam Workshop