Romerée Village House 1
Traditional stone village house from Romerée, Belgium.
1×1 level 2 low-density residential. 4 brightness variations.
note: As adapting wall-to-wall buildings to the game tile system results in more work and less diversity, these buildings have uneven widths. Only one side sits on the edge of a tile. As a result, Move It! is needed to achieve a real wall-to-wall look.
Modelmain model
tris: 247
textures: 512×1024 (diffuse-normal-specular-color-illumination)
LOD
tris: 14
textures: 128×128 (diffuse-specular-color-illumination)
My Workshop page
Simtropolis forum thread[community.simtropolis.com]
Mind map of my stuff[www.mindmeister.com]
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