Concrete Retaining Wall network

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Author: Lost Gecko

Last revision: 20 Jan, 2018 at 23:57 UTC (1)

File size: 1.39 MB

On Steam Workshop

Description:

Network version of the Concrete Retaining Wall Prop based on the vanilla Castle Walls ruins (currently found in the water structure tab – to be fixed)
Height: 2m by default. Can be raised up to 32m with the Move It! mod (link below). Follows the terrain but doesn’t flatten it, so it can be raised and lowered without moving the ground.
The nodes are tiny (not much I can do about it), which can make them difficult (but not impossible) to select by hand. Use Move It!’s box select filter for easier results.

The Network Tiling mod by Ronyx69 is required for the textures of this asset to appear properly. Without this mod, the texture should have been 2 to 4 times bigger for the same result.

Map: Bandit’s Nest – Map theme: unreleased – LUT: Relight Neutral – Relight settings: brightness 0.5 – gamma 0.5 – contrast 0.5

Model (segment 64m / node)

main model
tris: 304 / 52
textures: 512×512 (diffuse-normal-specular-color-illumination)
LOD
tris: 304 /52
textures: 128×128 (diffuse-specular-color-illumination)

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Workshop page
Simtropolis forum[community.simtropolis.com]
Mind map[www.mindmeister.com]

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Required items:

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Network TilingSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.