Taurus "Kapsch" (Mixed Cargo)
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Taurus "Kapsch" (Beta) by Current Value
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NOTE: I used an existing model and reskinned it after the real life version of the Taurus locomotive in the "kapsch"-design. As I’m new to modelling and texturing i didnt want to make my own model because it would mean ALOT of work for me (shoutout to the original Artist, he did a great job!). Even Though its "just" a reskinned version it took some time to make the diffuse-, alpha-, specular and normals map.
The newly added Cars however are made by myself.
I used Blender 2.77a for modelling, paint.net and CrazyBump to generate the textures.
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Mapping:
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Every of the following maps is 2048×2048 pixels (4MP).
-Diffuse Map
-Alpha Mask
-Illumination Mask
-Color-Variation Mask
-Normal Map
-Specular Map
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LOD:
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Engine:
Verts: 2534
Tris: 4.112
Faces: 4.112
Shimmns:
Verts: 3.075
Tris: 3.420
Faces: 2.258
Flatcar:
Verts: 2.026
Tris: 2.778
Faces: 2.122
(may vary due to type of good)
Coal Hopper:
Verts: 3.292
Tris: 3.088
Faces: 2.122
Grain Hopper
Verts: 3.669
Tris: 5.362 (yea… something went wrong there reducing soon)
Faces: 3.310
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Future Improvements:
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-Make All Cars/Engines to Props
-Bake LODs
-Optimize Performance
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Progress Update 19.03.2017:
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Added Coal Hopper
Added Grain Hopper
All Textures in Final State
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Thanks to:
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ron_fu-ta (Engine Model Artist)
If you want to use my Items for your own train feel free to extract the mesh with mod tools. (i will probably upload every car in a seperate workshop item soon so everybody can use them with their own engine.)
Enjoy and feel free to critisize/compliment in the comments-section! 🙂
NOTE: DO NOT SUBSCRIBE IF YOU WANT ASSETS THAT ARE WELL MADE IN TERMS OF PERFORMANCE. THIS IS MY FIRST SELF MADE MODEL AND I USE VERY HIGH DETAIL (MAPPING SIZE 2048×2048 (=MAX)!!!)