Generic Groceries Ltd. (RICO Commercial)
A non-descript grocery store that you can style however you like. Requires the RICO mod. Add a sign, props – do what makes you happy.
Footprint is 10×7
Cost in RICO is 20,000
Employs 50 people
Level 2 low-density commercial. I got 118 workers with the Realistic Pop mod.
Asset stats
Tris: 2527, 78
Textures: 1024 and 128
All maps present – the front eave is the active part of the colour map, if you’d like to change it to whatever using Painter.
Props and decoration
Some lights and two entry points.
About
Modification to the Sobeys RICO asset I uploaded. After losing the signs – I got quite a bit more space on the UV map. So, I gave it to the brick and retextured the whole thing – and lo and behold, they’re (almost) at the size they should be. Oversized bricks isn’t an egregious error in this game, though, I don’t think.
I actually don’t mind doing these sorts of requests now and again. In this case, it actually pushed me to make the asset look a little better. I can’t do everything you people ask, but this was the right call.
Geometry-wise, the sides of the building are flat. If you decide you want to plop multiples side by side, you won’t have to worry about clipping or z-fighting too much.
If this asset gives you trouble, let me know.
Thanks!