[TEST] Gothic Farmhouse

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Author: False Lucidity

Last revision: 5 Aug, 2019 at 01:13 UTC

File size: 5.08 MB

On Steam Workshop

Description:

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This is a public test of one of the homes in the next "generation" of the Americana Collection. It is a retexture of the "Gothic Revival Farmhouse," adding in a reworked diffuse map and a completely new normal map. Previously, all my buildings were without normal maps. They add a bit of "oomph" in my opinion, and prevent the roof from looking completely flat during rain.

Also new is the addition of sub-meshes to the series. The garage is no longer a randomly-colored prop. It is a sub-mesh that matches the color of the house. Another sub-mesh is present: a terrain-conforming driveway and sidewalk. While it is terrain-conforming, I recommend only letting this asset grow on flat terrain.

Once again, this is a TEST! I want your critical analysis of the appearance and functionality of this asset. I want the next iteration of the Americana Collection to be the final and best, and I don’t want to be five homes in and realize that I have to do everything over again. Once I’ve remastered the old buildings, I’ll start working on new ones and release them in batches. This asset will be deleted once the first batch comes out. Keep in mind this may take a while. In the meantime, I look forward to your comments!