RC.TunnelPortal.01

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Author: ÐC

Last revision: 26 May, 2015 at 05:11 UTC

File size: 525.31 KB

On Steam Workshop

Description:

created on patch 1.1.0b

– your road straight into 2 aligned (min height) tunnel portal/exit
– 14x5x-9m tiles long/width/height (11 each tunnel straight)
– tested without mods on flat terrain and hills < 12m
– asset saved mod-less
– includes custom tooltip, thumb (default, hover, focus, pressed), snapshot, ui_id

keep in mind :
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– using mixed road types, means tunnel road != outside connection type add signs, light, whatever 99% into the sidewalls but not well hidden

– don’t work well on rough terrain or +4 Lane Roads

– modified roads could have a high chance for texture glitches in front of tunnel
(fixable with terra-forming and overlay placements)

– has modified id for personal sorting of assets and keeping rc.xx together @ui
(same id usage could result in crash/error spam or whatever, used id @ tooltip)

suggestions :
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– view screen2 for well working overlay placement between tunnels