Bay of Plenty AMENDED

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Author: Teddy Radko

Last revision: 17 Dec, 2019 at 20:23 UTC

File size: 5.08 MB

On Steam Workshop

Description:

Hello,

This is a fixed up version of my Bay of Plenty. More screenshots that are still very relevant for this version may be found in that workshop entry: https://steamcommunity.com/sharedfiles/filedetails/?id=1925179827

Theres nothing wrong with the old version of the map but this one is better and even more playable if I may say so myself.

Changelog:

In this version I’ve fixed the waterflow in the bay so that it goes from the rivers and out into the ocean. Should now be more ideal for vanilla freshwater and sewage pumping. Don’t expect wonders in the mountains though. Since I want the rivers to feel small and realistic, they will sometimes have sporadic water flow. I like this feature. If you don’t you’ll have to fix it yourself. I’ve also changed up the starting square roads to make for an even easier start. I’ve also reworked roads to be more compatible with vanilla road settings (i.e. no TMPE). Furthermore, I’ve removed some hidden disasters DLC buildings that weren’t really causing any problems but weren’t really solving any either. Some ship paths have been spaced out for more realistic, less ramming, boating. Jagged edges near networks have been smoothed out. Some minor pixelation may still be seen in some places (in particular in the mountains) but this is such a pain to fix as they are not visible in the map editor so I’m not gonna bother. Once again it is you who will have to be the hero if this grinds your gears. Other than that I’ve fixed some minor glitching with the roads and the detailed bridges.

Have fun!