Saint Malo – Dinard

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Author: collin

Last revision: 3 Nov, 2019 at 14:09 UTC

File size: 4.77 MB

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Description:

This is a map of the region around Saint Malo and Dinard in Brittany (Bretagne), France.
The area itself is to scale (17.28 x 17.28km) and most roads and exits are in their real life locations.
But! For gameplay purposes all intersections are much larger than in real-life and I’ve already tried to make them in such a way that trafficflow is optimised from the start.
Outside traffic comes in from the northeast, southeast and southwest but can (and already does) choose an alternate route south if they want to go from the southeast towords the northwest of the map. This makes traffic load on the edge of Saint Malo lighter.
The cities of St.Malo and Dinard are divided by a large floodplain that in real life has quite a large difference in water levels because of in- and outgoing tides. That is the reason why there is a sort of dam in real-life.
I’ve tried to replicate this dam in-game with the addition of a railway which doesn’t exist in real-life.
The railway in real-life only comes in to Saint-Malo and doesn’t cross the water at all. I have made the train connection however because of gameplay. So it runs from the east into Sain-Malo and largely underneath Saint-Malo towards the dam and into Dinard. In Dinard the railway turns south towards where in real-life the Dinard-StMalo Airport is located. From there it leaves the map south.

I haven’t done much detailing apart from roads and waterworks (there’s a dam in the lake southwest of Dinard).
There’s plenty of farmland, forest, oil and ore in the map I think 🙂 to get you started.

Map is meant to be played using 81Tiles mod.

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