Aldenridge Pass

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Author: xiii-Dex

Last revision: 11 Jun, 2020 at 06:55 UTC (3)

File size: 8.36 MB

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Description:
***I hope you enjoy! Please don’t forget to rate and share if you do!***

Check out BonBonB’s What Map review, complete with a seal of approval!
I’ve since fixed the traffic issue, as well as all of the silly little errors he uncovered, making the map better than ever!

This isn’t my first map, but it’s the first that I feel more or less satisfied with.

Aldenridge Pass is a 100% from scratch map. It features two rivers that drain into a "lake" (sea level as far as the game cares). While the valleys are conducive to building, the rugged mountains lining them will be more of a challenge. I have however sneaked in some fairly level areas up in the mountains for those who might like to make some high villages.

81 Tiles is highly recommended, but of course optional. Clouds & Fog Toggler is also recommended if you’re going to be messing about with the outer areas. I put a fair amount of work near the edges, and I’d love for people to see it –but play however you’d like. 🙂

There’s 620k+ trees, so not insane, but performance beware.

I also highly recommend Catenary Replacer to remove the catenaries, but I won’t list that in required since it isn’t strictly necessary. I’m sure if that extra level of realism matters, you know how to do that.

All screenshots were taken with: Cleyra Theme and LUT, but since then I have decided it’s better using Owl’s Cinematic v1. Of course, at the end of the day theme and LUT are up to you.