Arch Hangar

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Author: Spence!

Last revision: 17 May, 2020 at 11:28 UTC (1)

File size: 11.8 MB

On Steam Workshop

Description:

A massive hangar for massive aircraft. It’s mostly based on a real building[www.loc.gov] in Maine, but not a 1:1 copy. It is built to the same scale, however – you will need a ~14×12 unit space to place it in game! Functionally, it does nothing and acts as a park.

It has a detailed interior, with transparent glass and open-able doors w/ sub-mesh flags. To open the doors, just rename the building to anything other than the default name, see the screenshot for an example.

For the most flexibility, the building has no props, not even lights. If you want lighting or interior detail with props, you’ll have to do it yourself..

I had trouble deciding whether to include the interior floor, or have no floor and rely on theme pavement. In the end I figured it was better to include the floor and let you place ploppable surfaces on top if preferred. Using surfaces will look a bit better and also means you can move markings and decals onto the floor of the hangar if you want 😉

The metal and door color is adjustable with Painter mod, lighter/less saturated colors work best.

Reasonable tri count (~9000-ish), 2048×2048 texture for the building and (shared) 1024×1024 for the doors and glass.

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Revisions:

Old revisions of this mod are available below. Click the link to download.