STIA Terminal Pack

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Author: potato24x7

Last revision: 17 Dec, 2020 at 13:17 UTC (2)

File size: 20.32 MB

On Steam Workshop

Description:

An airport Terminal Pack consists 4 airport assets

Loosely based on Seattle-Tacoma International Airport, at least to begin with

The terminal buildings work as same way as vasimr22’s international airport terminals – Large Airport Terminal & GRU Terminal pack , means they are non functional. You will need to use empty plane stands to spawn the planes.

Contents

Three separate parts named STI Airport Terminal 1 , STI Airport Terminal 2 & STI Airport Terminal 3 combined into a complete terminal. The pack also includes an Terminal extension building to expand the main terminal to make a complete airport. All buildings do not need any services or road connections except power as they have animated signs.

PO modification

Honestly, I dont see why somebody would want to to use airport terminal as PO object. But still if u want, get this PO ADD ON pack which contains the sub meshes you going to loose after PO conversion.

Consist of the door, door glass, sign board as props and the platform Deck as transport dummy asset. You will be able to input door numbers, airline name etc through PO text cusomization.

Required items
  1. Empty Plane Stand – any of the available at the WS other that the cargo ones.
  2. Runway & Taxiway netwoks thus plan can land & take off.
  3. All other decorative staff which is quite a lot to complete an airport.
  4. For the parking garages in the above google map image look propermike’s amazing Parking Garage staff.
  5. And imperative to say Move It for you know what.

    Cannot thank enough to DSBSubhrajyoti for giving time to test the models.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.