Buchenhain, Parking Garage
Buchenhain, Parking Garage
———————————————————————————————
— Important explanations for handling in the lower part of the description —
———————————————————————————————
Five-storey car park designed on the so-called split level with ramps without oncoming traffic. There is a stairwell on both sides. The individual levels are open to the sides. This ensures natural brightness during the day.
It is an own architectural design. It is inspired by various parking garages from cost-efficient precast developers. The office and commercial building as well as the multi-storey car park should achieve homogeneity through repetitive color and material choices in their respective individuality.
My motivation was to create a suitable, authentic infrastructure for a train station in a recessed level. The location between several commercial and industrial areas makes commercial building use plausible. A train station makes the creation of shops with the orientation to travel needs (bakery, kiosk, groceries, drugstore) useful. Also located at the end of a motorway, there is demand for parking spaces for commuters at. To save space, the multi-storey car park hovers over the tracks.
Thank you SvenBerlin and Titan for technical assistance, especially to enable the building to float. SvenBerlin, thank you very much for bringing in individual parts of the texture and making final recommendations for corrections.
————————————————– —————————————–
Handling
Usually the assets published in the workshop form soil. However, in order to enable a parking garage to hover over a track system or street, one of the things required is a so-called "Nobaseshader". This assumes that the entire asset must be created above the 0 level. Thus, the base plate, which in reality is located below the surface is above the surface. Therefore the asset has to be lowered by actually 0.30 m with the help of the MOD “Move It” in order to bring it into a realistic ground level.
The asset can be suspended over a railway / street or as well on a flat surface (see screenshots).
Mod-Dependency: „Move It“
Find It: „Buchenhain_PH“
Verts: 22498, Tris: 15871, LOD-Modell
Link: Buchenhain, Commercial building
https://steamcommunity.com/sharedfiles/filedetails/?id=2350440378&searchtext=