Better Road Toolbar
Maintain sanity when browsing the Road toolbar.
Description
- Adds more tabs in the Road toolbar.
- Replaces the 3 default Small/Medium/Large road tabs with up to 7 new tabs:
- 1U (8m) wide
- 2U (16m) wide, ≤2 lanes
- 2U (16m) wide, ≥3 lanes
- 3U (24m) wide
- 4U (32m) wide, ≤4 lanes
- 4U (32m) wide, ≥5 lanes
- ≥5U (≥40m) wide
- Adds new tabs for (configurable – to some extent):
- Pedestrianised and traffic-calmed roads
- Rural roads
- Industrial roads
- Bus roads
- Trolleybus roads
- Tram roads
- Bike roads
- Monorail roads
- Assigns all roads to the relevant tab(s), based on their properties, ignoring the hard-coded "UI category" value.
- Adds multi-modal roads to each relevant tab. For example, a road with tram tracks and bike lanes will appear both under "Bike roads" and "Tram roads". Optionally, the mod creates a separate tab for these roads.
- Hides any tabs that would be empty. For example, if you are not subscribed to any 1U roads, the 1U tab won’t be displayed.
- Replaces the 3 default Small/Medium/Large road tabs with up to 7 new tabs:
- Overrides default sorting behaviour for road assets: (optional)
- Custom roads are no longer listed after all vanilla roads. You can still filter them to only show vanilla or custom roads.
- Sorts all roads based on width, lane count and other properties, instead of the hard-coded "UI priority" value, which is often arbitrary, especially when dealing with custom roads made by multiple creators.
- These new sorting rules also apply to roads listed in Public transport toolbar tabs.
- Revamps vanilla road filters (or, optionally, hides them).
- More robust detection of "decorated" roads (i.e. those with grass or trees) from the Workshop.
- Additional filters for roads with and without parking spaces.
- Designed for Vanilla+ Roads but will work with any other roads.
Settings
You can customise the mod’s behaviour in game:
- Create separate tabs for bus, tram, bike, trolleybus and monorail roads
- ON (default): Any road which contains a bus lane, tram tracks, bike lane, trolleybus wires or monorail tracks will be placed in the relevant tab(s). The road will not appear in any other tabs.
- OFF: these tabs are not created, and the roads are grouped alongside other roads, by width etc.
- Create an additional tab for roads with 2 or more modes of transport
Note: "Create separate tabs for bus, tram, bike, trolleybus and monorail roads" must also be ON for this setting to take effect.- ON: Any road which contains at least 2 of the following: bus lanes, tram tracks, bike lanes, trolleybus wires and/or monorail tracks will be placed in a separate "Mix" tab. The road will not appear in any other tabs.
- OFF (default): the "Mix" tab is not created, and the roads are grouped into all relevant tabs instead ("Bus", "Tram", etc.).
- Create a separate tab for industrial roads
- ON (default): A separate Industrial tab is created for roads introduced in the Industries or Airports DLCs and any derived roads on the Workshop. The roads will not appear under any other tab.
- OFF: the tab is not created, and the roads are grouped alongside other roads, by width etc.
- Treat traffic-calmed streets (25 kph/15 mph or less) as pedestrianised
- ON (default): these roads are grouped under the "Pedestrian" tab, and will not appear under any other tab. Most pre-Plazas and Promenades DLC pedestrian roads on the Workshop fit into this category.
- OFF: These roads will be treated as any other road, and will not appear in the Pedestrian tab. The Pedestrian tab may still be created if any "proper" (post-Plazas and Promenades DLC) pedestrian roads are present.
- Use default game sort order for roads
- ON: reverts to the default (unmodded) sort order for roads (based on the hard-coded "UI priority" values).
- OFF (default): Uses this mod’s custom road sorting algorithm.
- Keep Plazas and Promenades DLC roads in their own tab
- ON: Any roads added in the DLC are untouched by the mod and remain in their own tab.
- OFF (default): The custom tab is removed, and the roads sorted into the relevant tabs (Pedestrian and Bus).
- Keep Bridges and Piers DLC roads in their own tab
- ON (default): Any roads added in the DLC are untouched by the mod and remain in their own tab.
- OFF: The custom tab is removed, and the roads sorted into the relevant tabs (by type and width).
- Keep custom road tabs generated by other mods or DLCs
- ON (default): Any roads found in tabs created by other mods, except NExt2, or any other (future) DLCs are untouched by the mod and remain in their own tab.
- OFF: The custom tabs are removed (unless they contain buildings and other objects) and any roads found in them grouped into the relevant tabs.
- Show road filters (e.g. 1-way/2-way) in each tab
- ON (default): Road filters are shown.
- OFF: Road filters are hidden.
Compatibility
- Roads
- Vanilla+ Roads ✔️
- Most if not all other road assets from the Workshop ✔️
- Network Extensions 2 ✔️(Replaces NExt 2 toolbar tabs)
- Toolbar-related mods
- Resize it! ✔️
- Yet Another Toolbar ✔️
- More Advanced Toolbar✔️
- Find It! 2✔️(Does not affect road grouping nor sorting in the Find It! toolbar)
- Non-toolbar related mods – most likely ✔️
Source code
View in GitHub[github.com]
Download
Harmony 2.2.2-0 (Mod Dependency) — Steam Workshop
Required items:
Click the title to search on this site.
Harmony 2.2.2-0 (Mod Dependency) — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.