Entre-Deux
For Entre-Deux I took inspiration from tropical volcanic islands, especially Réunion, a french overseas department in the Indian Ocean. Here you will find dense forests, canyons and beaches.
Please make sure to subscribe to everything in the map collection
With the following I am trying to self-evaluate my map, hopefully making it easier for you to know what to expect. I am mainly comparing with my other own maps, not so much with what else is on the workshop.
Difficulty:
Beginner |—–O—-| Expert
Suitable area for building: 49%. Most of the building space is quite flat on a small scale. However, the entire shore is slightly sloped. The building space is divided by deep canyons. Resources partly used for painting but are accessible. All outside connections available.
Level of Detailing:
Blank canvas |—–O—-| Hieronymus Bosch
A few feature areas with higher detailing but still a lot of room for you to add detail.
Trees: ~391,000. Unlimited Trees Mod will be needed! Only low-poly trees were used.
Nodes and intersections were edited with Intersection Marking tool and Node Controller Renewal.
If you happen to have those two mods activated, the nodes will look like in the last picture. No specific country-style used – I kind of mixed several styles, can be changed easily. The mods are not required to play the map. If you want the functionality to meet the visuals, you will need to connect the lanes with Traffic Manager.
I used those mods for the first time in Map Editor – I hope it works alright!
I aimed to get rid of DLC and NExt dependencies, so I used a popular road network from the workshop. Thanks to the awesome RON Network Replacer, the choice of road is not so important anymore for map creators. You can change any road yourself with just a few clicks. The missing assets (Loading Screen Mod) come from that road. You can subscribe to them if you like to. The map will work fine without them though.
Screenshots were made with:
Relight and its LUTs:
Brightness: 0.4
Gamma: 0.95
Contrast: 0.65
Temperature: 0.05
Tint: 0.3
Relight2Natural
Render It!
Ambient Occlusion & Bloom enabled
Theme Mixer 2:
Base Theme: Laviante 2.0
Ore Texture: Nemesis Map Theme
A few weather adjustments
Tree LOD Fix
Tree Movement Control
I hope you enjoy the map and please rate up if you like it!
Required items:
Click the title to search on this site.
Laviante 2.0 — Steam Workshop
Unlimited Trees: Revisited — Steam Workshop
Node Controller Renewal 3.1.1 — Steam Workshop
Intersection Marking Tool 1.8 — Steam Workshop