USSR-RUS Residential Series 75 – 9, 12, 14 floors

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Authors: FantasticVitalii !, Billman007

Last revision: 22 Nov, 2021 at 01:40 UTC

File size: 391.55 MB

On Steam Workshop

Description:
Series 75 – 9, 12, 14 floors. RICO.

The author of the original models – Billman007
Subsequent revision and adaptation for Cities Skylines – FantasticVitalii !

The work was done together, initially the houses were made for the Soviet Republic

Optimized for Loading Screen Mod. The amount of RAM consumed is not large.

Residential buildings of this series were built in many cities of Russia (Petrozavodsk, Kondopoga, Tomsk, Ulyanovsk, Tolyatti), in the period from 1971 to the present (modern modifications). The buildings were developed by the Central Research Institute of Integrated Design of Residential and Public Buildings of the Central Research Institute of Housing.
This package includes late projects built during the 1980s-2000s, tiled, with a diverse number of entrances, including various sections, both ordinary (straight) and end block sections, and corner block sections (inserts). Buildings can be built close to each other, thus creating a single architectural ensemble. A wide selection of different sections is ideal for creating unique residential areas (blocks) in your cities!

Total 36 assets

– 8 corner 90 degrees
– 2 corner 45 degrees
– 7 medium
– 6 endpoints
– 2 double, one of them with an arch
– 4 shortened ones, two of them with an arch
– 1 shamrock 9 floors
– 4 Togliatti 14-storey towers
– 2 Ulyanovsk 12-storey towers

How to attach sections:

Turn on or off glazed balconies!

You can switch the glazing of buildings – just place the building, click on it and rename it.
Original name – there are balconies
Not the original name – there are no balconies.
(for example, the number 1 at the end, it can be removed or added to switch the glazing)

I recommend the mod BOB

With it, you can perfectly randomize the prop antennas on the roof or hide the prop air conditioners from the facade. Or you can not subscribe to air conditioners if you do not need them.

Technical information

Main texture: 2048×2048 x1, 1 segment = ~6k tris, towers of 12 and 14 floors = 18k and 22k tris
Lod texture: 256×256 x14, ~100-270 tris
+ sabmesh rotary glass + sabmesh balconies. As always.