Curbless Road
You can do more free detailing with curbless road and curb-only road. This was made by assuming a replacement for invisible roads.
Elevated version does not modify the terrain, so manual clip placement will be required for nodes between elevated and ground.
The 1L version cannot reliable the clip surface because half-width is small. Use clipping assets there.
lane height is -0.15m and there are no transition nodes.
latest update
– Fix incorrect node flag in left hand traffic
– Fix Forward/Backward are reversed in 2+1L
– Remove node from all curb -only road
If there’s anything else that needs to be improved, please let me know.
- Adaptive Networks – These roads use asymmetric nodes. It may be displayed inappropriately without AN.
- Network Tiling – Curb texture uses custom tiling value.
- Klyte’s Framework (optional) – To classify this road pack as a separate tab.
- Node Controller or Node Controller Renewal – It is essential to use offsets for the best results.
- Intersection Marking Tool – It is optimized for IMT without marking(by the way, marking decals still a good option)
- Network Multitool – easily adjust the spacing
- BOB, the Tree and Prop Replacer – I didn’t delete the vanilla props, so you can replace it you want.
- Network Skins – Same as above
- Loading Screen Mod – All roads share the two textures.
Credit: All of the Cities: Skylines Modding Community. asset of such concept would not have come out without them.
Youtube -> neinnew
Instagram -> at.leasat[www.instagram.com]
Discord -> neinnew CSL[discord.gg]
[discord.gg]
[cafe.naver.com]
[ko-fi.com]
Required items:
Click the title to search on this site.
[DEPRECATED] Adaptive Networks (AN) V3.16 [DEPRECATED] — Steam Workshop
Network Anarchy — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.