Mesh Import Rotation Tangents Fix
Fixes the asset editor mesh importer rotation feature. This mod is only for asset creators. When using the mesh importer rotation feature in the asset editor, the tangents are incorrect, therefore breaking normal maps. The problem this mod fixes is visualized in this image: https://i.imgur.com/CeKq51I.jpg
Developed by Egi: https://steamcommunity.com/id/daegi/myworkshopfiles/?appid=255710
If you import assets in noworkshop mode, you want to add this as a local mod, together with the harmony requirement.
https://cslmodding.info/noworkshop/#local-mods-assets
Also read how to make correct normal maps for different use cases:
http://cslmodding.info/normal-maps
Required items:
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Harmony 2.2-0 (Mod Dependency) — Steam Workshop