Vanilla Beach Highlands
Vanilla Beach Highlands is a creative map design and not based on a real world location, though it does contain portions of real terrain topology data. Map design is based on coastal cliffs with mesas connected by bridges.
Feedback is always appreciated. Leave a comment with your thoughts.
Features:
* Optimized for 81 tile gameplay
* Large dam producing about 700MW of power.
* Gently sloped highways and rails.
* Unique mountain roads connect the beach areas to the highlands.
* Common interchange types: trumpet, and cloverleaf.
* Two unique and efficient interchange design types
(Maybe the 1st of their kind? Who knows…)
* Start square includes a Diverging Diamond Interchange (DDI).
* Max road, rail, ship, and plane connections.
Recommended Mods:
* No mods are *required* to use this map.
* Mods are recommended if you want to replicate the look and feel seen in the video: https://www.youtube.com/watch?v=StmfzbWVsTk
* Intersection Marking Tool: https://steamcommunity.com/sharedfiles/filedetails/?id=2140418403
* Node Controller Renewal: https://steamcommunity.com/sharedfiles/filedetails/?id=2472062376
* Theme Mixer 2: https://steamcommunity.com/sharedfiles/filedetails/?id=1899640536
* Vanilla Beach Highlands Theme: https://steamcommunity.com/sharedfiles/filedetails/?id=2665456063
As far I know, all assets in the map are vanilla. Let me know if you have any issues.