McDonald’s Charlottetown

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Author: indapni

Last revision: 16 Aug, 2022 at 09:47 UTC

File size: 8.94 MB

On Steam Workshop

Description:

I modelled the Charlottetown, Prince Edward Island McDonald’s on University Avenue. This is the only standalone location in my hometown.
Spared a few details and opted for artistic liberties when it came to the property and drivethru, but the building itself is very accurate, short of modelling the interior and using rotors shader for windows.


Asset includes:

Main Model ~15000 Tris 1024×1024 Texture
Submesh ~ 2000 Tris 512×512 Texture
Drive Thru Screens ~ 500 Tris 1024×1024 Texture
McDonalds Billboard Logo ~ 650 Tris 2048×256 Texture

All lods are custom, under 100tris, and (with the exception of the main model’s 128×128) are 64×64 textures.

Check out CSL Modding[cslmodding.info]
by Ronyx69


Useful Things

BOB, the Tree and Prop Replacer
Unlimited Trees: Reboot
Procedural Objects
Prop Snapping
Prop & Tree Anarchy
Move It


Big thank you, for any type of support, advice, and faith in my ability that has come forth throughout the past year and a half. I have come a long way since beginning with blender, and without the help and guidance from everybody who has been involved, I wouldn’t have come this far.

I’d like to do a lot more 3d modelling and asset creation for the Cities Skylines community.


If you’d like to help support me, make a request, or pick my brain, you can sign up to

My Patreon

[www.patreon.com]or donate on

Paypal

[paypal.me]
Signing up or donating, will enable me to allocate more of my time to do all of this, help with projects, or asset creation, and patrons get access to any of my content to use and alter as they wish both inside and outside of steam and CS. Who knows what the future will bring..?!

mcdonsuni by indapni