Inflation

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Author: Dahaka

Last revision: 7 Sep, 2022 at 09:29 UTC

File size: 8.19 KB

On Steam Workshop

Description:

Feeling like mid-late game becomes too easy? Add inflation!

Features:
– Customize the inflation rate for construction and maintenance cost
– Choose how often the inflation kicks in (Daily, Weekly, Monthly or Yearly)
– Choose if you want compound inflation or flat rate

Compound inflation is non-linear: each year the inflation get steeper and steeper, thus more and more expensive. Example for a wind turbine, at 5% yearly inflation:

– Year 0: $7,500
– Year 10 : $12,386
– Year 15: $15,917
– Year 20: $20,455
– Year 30: $33,782
– Year 50: $92,052

Mod can be added to a save file safely, as all values are dynamic. Changing the options mid-game also works.

Known issues:
– Refund is also with inflation, so if you use a mod that refunds 100%, you will get back more than what you paid. Since the refund cost is dynamically based on the construction cost, it would be difficult to fix.
– Construction panel only initialize the cost on load, but the cost is updated in real time during construction

Source code: https://github.com/bawahakim/CitiesSkylines-Inflation