The Albert Building

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Author: Macwelshman

Last revision: 30 Nov, 2022 at 15:22 UTC (1)

File size: 17.26 MB

On Steam Workshop

Description:
IMPORTANT NOTE:

I am concentrating on commissions and personal projects exclusively in CS2 from now on. As a result I will no longer be updating or addressing any issues with my CS1 assets. Please come over to CS2 so you can continue to enjoy my assets.

The Albert Building

The Albert, formerly the Griswold Building, is a former office building named after architect Albert Kahn, located at 1214 Griswold Street in Downtown Detroit, Michigan. Kahn’s design is in the Art Moderne architectural style, and is significant as an example of the architect’s transition from Art Deco to Art Moderne. It was listed on the National Register of Historic Places in 1980 and is part of the Capitol Park Historic District.

The Albert Building was built in 1929 as an office building, on the former site of the Miles Theatre, and was later converted to residential use in the 1980s as a senior apartment building.

The Albert was renovated as of autumn 2014 converting the building to 127 market-rate apartments, with 1300 square metres of retail space on the building’s ground floor.

This asset was commissioned by nicocn383 for his fictional city of Strathcona based on a mix of Seattle, WA and Vancouver, B.C. Essentially a rainy and green North American city on the Pacific coast.

A big "thank you" to nicocn383 for providing the excellent screenshots.

NOW WITH REMOVABLE SHOP LOGOS

If you want to remove the shop logos all you have to do is rename the plopped building in game. To get them back just delete the custom name.

Contents

The Albert Building

Details

Footprint
6 x 5 Units
Geometry
44K tris, 150 tris LOD
Textures
2048 x 2048, LOD 128 x 128

The asset can be found in the ‘Unique Buildings’ tab.

RICO

Included with this asset is RICO compatibility which allows the building to function as a large office. If you subscribe to the Ploppable Rico Revisited mod this asset will appear in the RICO ‘Offices’ tab.

I’ve tried to make this asset as realistic as possible and therefore the geometry tri count is high and the textures large. The model has been optimised as much as possible without compromising the structure and detail of the original building. All of the texture elements have been created specifically for this asset in order for full control over the final look.

DO YOU WISH YOUR FAVOURITE BUILDING WAS IN CS2?

If you would like this asset converted or are interested in commissioning a new building for Cities: Skylines II please follow this link.[forms.gle]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.