【FIX】Othercakes’s AnimUV assets

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Author: 98ColdDew

Last revision: 29 Jan, 2023 at 12:53 UTC

File size: 9.75 MB

On Steam Workshop

Description:
Notice

There are 2 ways to fix original AnimUV assets in your game saves.

【A】place them ​again

(1) subscribe to this item
(2) unsubscribe to Othercakes’s Animated Billboards
(3) load your game save
(4) find these assets with "find it" mod and place them again

【B】replace original files

(1) subscribe to this item
(2) 【your STEAM path (mine is D:Steam)】steamappsworkshopcontent255710
(3) use .crp files in 2925365425 folder to replace .crp files in 1395871844, 1404361701, 1421688533, 1423765229, 1423820823, 1423835385, 1424613385, 1424614606, 1424616065 folder (If you didn’t subscribe to all 9 original items, some folders can’t be found. It doesn’t matter, just skip them.)
(4) unsubscribe to this item
※ In this way, assets which have been placed in your game saves can be updated directly. You don’t need to place them again like way A.


Introduction

This item is a fixed version of Othercakes’s Animated Billboards.

As you know, many old AnimUV assets based on "AnimUV Params" mod broke down. Ronyx69, the mod’s author, stopped his work on workshop in 2021.08. So, this mod is unlikely to be fixed. Fortunately, AnimUV assets no longer needed "AnimUV Params" mod several years ago, because a new method for saving shader parameters by boformer has removed the requirement for a mod (See this on cslmodding[cslmodding.info]). These broken assets can be fixed by reading them in Asset Editor and running Ronyx69’s AnimUV scripts[gist.github.com] with ModTools‘ F7 console.

I have fixed some broken AnimUV assets, and I will ask authors to update them directly.

This item’s original author Othercakes haven’t replied to me until now, so I upload a new item and I will add he as a collaborator after he check my Steam friend application.