ROADWAY Suburbia Network Pack

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Authors: REV0, Gèze

Last revision: 18 Feb, 2023 at 18:52 UTC

File size: 167.14 MB

On Steam Workshop

Description:

Suburban Road Network Pack

Roadway Suburbia

"Suburbia" is an extension of Roadway project, which aims to deliver a consistent pack of North American suburban roads with an authentic look. These networks are based on their counterparts, mainly in Los Angeles area, in terms of width and other features. Each road comes with custom pavement texture, custom road crossings, drainage system that can be customized or toggled with TMPE. Networks are also taking advantage of Adaptive Networks, and they offer visual customizations in terms of curb type, crossing type, ability to disable props and so on.

Network Information

Networks vary based on road, pavement grass width and locations. Package contains the following:

Name
Road Details

RDWY Suburbia 12-0m
  • 9m road, 1.5m sidewalk width with no grass
  • Comes with 3 variants: 2 way 2 lane with no parking, 1 way 1 lane with two sided parking, 2 way 2 lane with asymetric parking
  • Based on https://goo.gl/maps/p1qZv4SDGvdrsKmF9
RDWY Suburbia 17-0m
RDWY Suburbia 18-0m
  • 9m road, 1.5m sidewalk, 2.8m grass width
  • Comes with 2 variants; 2 way 2 lane with asymetrical parking, 2 way 2 lane with parking on both sides
  • Based on https://goo.gl/maps/5unkpKK963yEGeCR9
RDWY Suburbia 19-0m
RDWY Suburbia 20-0m
RDWY Suburbia 25-4m
RDWY Suburbia 28m

Network Features

– Theme dependent asphalt for roads, with minimal wear & tear.
– Customizable curb type: Standard, no-parking (red), Drainage holes, Concrete
– Customizable drain canal with TMPE (hold Alt)

Props

– All roads come with minimal set of props; these include:
– Traffic lights and speed signage,
– Custom manholes made for this pack,
– Streetlights from base game, that can be changed with BOB or NS2.
– You can further customize your roads by manually placing drive-in/way decals from Suburbia Prop Pack, which have matching textures with the road sidewalks.

Dependencies

– Adaptive Networks; to customize road, crossing style and props
– TMPE and Hide TM:PE Unconnected Tracks; for drainage
– BIG URBAN & US DOT signs for speed signage and traffic lights
– Suburbia Props for compatible drive-in, drive-way decals and manholes.

Elevation

All Suburban roads are basic/ground only networks. A separate bridge pack will be released after the publishing of all suburban types are done. (Similar to R2 network system). Until then, you can use other ROADWAY bridges.

Compatibility

Networks are compatible with most of the networks out on WS; I personally checked with vanilla and BIG URBAN roads and haven’t noticed any irregularities.

Texture & Material Share

All roads share identical texture and materials in order to optimize RAM use.

How to Find in-game

Located in road networks menu, alternatively you can look: "RDWY Suburbia 12-0m #3" or "r9-"

Credits

Gèze for screenshots,
Hockhenheim and Spencer for traffic lights and signage.

Keywords for Workshop:
Roadway, Suburbia, North American, Suburb, Road