High Line #01 – Base

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Author: clus

Last revision: 4 Jul, 2023 at 14:17 UTC

File size: 17.16 MB

On Steam Workshop

Description:

Hello all togther !

Make your City greener and let your Cims walk on repurposed Railway Tracks !
This network was heavily inspired by the High Line in New York City.
Its not a copy, only inspired … 😉

https://en.wikipedia.org/wiki/High_Line

This network is designed to be used at a height of 9 meter.

  • inspired by the "High Line" in New York City
  • "only" elevated versions [elevated / bridge]
  • connections to ground models dont look that "good", therefore I suggest to build customized "entries" or connect this network "nodeless" [Node Controller needed] to other nets
  • … more infos about that down below under "Nodes"
  • everything can be changed side – based
  • that counts for: Railings / Benches / Vegetation etc.
  • everything (inlcuding the mesh) can be deactivated
  • should be buildable over roads without "Anarchy" needed
  • used fantastic workshop bushes by pdelmo and MrMaison
  • as well as MrMaison´s addtions to the vanilla trees 😉
  • … and much more….
  • pls ask down below or on my discord, if anything is unclear. 🙂

Changes on Segments
  • 1. elevated Version
  • 2. elevated Version with added Benches on both Sides [inidvidual selectable per side]


  • via the activation of the first Flag [changed Appearance] everthing can be changed individually
  • Railings / Planters [grass / gravel], additional Vegetation, Props etc.



  • you can add simple truss Bridge Model

  • or / and addtional Pillars [props]

https://i.imgur.com/Aat39V3.jpg

  • you can activate a narrower Version [elevated segment only]
  • you can also completely deactivate the mesh and decorate yourself

  • the bridge model, plus individuell Fences are also available with the narrow version
  • plus there is an additional wooden Bridge versions

  • in some cases, it might be useful to deactivate surfaces on Bend – Nodes

Changes on Nodes [Junction / End] – Node Flags /Segment End Flags
  • 1. Node between both elevations
  • 2. removed wooden Pathway [Node Flag]
  • 3. changed Ground Node to Asphalt [Segment End Flag]



  • 1. removed Node due to removed Segment Mesh
  • 2. re – added "base Node" [Segment End Flag]
  • 2. re – added "base Node" with removed Railings [Segment End Flag]
  • 2. re – added "base Node" with removed Railings + Pathway [Segment End Flag]




  • 1. narrow – Segment" Node
  • 2. second narrow – Segment" Node [Segment End Flag]


  • 1. connection to antoher Pathway
  • 2. changed Node to Asphalt [Segment End Flag]
  • 3. I suggest to change the node to "nodeless" via Node Controller
  • 4. nodeless connection with added Railings [Segment End Flag]




  • without the Adaptive Network – Mod by Kian Zarin, this network would be some kind of "mesh mess", therefore AN is absoulutely needed
  • all Props are optional, although I´ve listed them in the description on the right

As always 😉

Loading Screen Mod – created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

I´ll add them when they are back … 😉

If you like this addition to the workshop… and you want more,
you could give it a thumbs up. 🙂 That would be very much appreciated !!! 🙂

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.

[discord.gg]

And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here 🙂
[paypal.me]

Wíth best regards … 🙂