【FIX】shibuya ekimae biru 渋谷駅前ビル 渋谷 東京

If you liked this item, please rate it up on Steam Workshop page.

Authors: やばい, 98ColdDew

Last revision: 19 Mar, 2023 at 17:51 UTC

File size: 26.77 MB

On Steam Workshop

Description:
Notice

There are 2 ways to fix original AnimUV assets in your game saves.

【A】place them ​again

(1) subscribe to this item
(2) unsubscribe to shibuya 駅前ビル看板 渋谷 東京, 大外ビルscreen 渋谷 東京 and shibuya ekimae biru 渋谷駅前ビル 渋谷 東京
(3) load your game save
(4) find these assets with "find it" mod and place them again

【B】replace original files

(1) subscribe to this item
(2) 【your STEAM path (mine is D:Steam)】steamappsworkshopcontent255710
(3) unzip the Substitute.zip file in 2949327467 folder
(4) replace the .crp file in 1530623472 folder
(5) clear 2949327467 folder
(6) unsubscribe to this item
※ In this way, assets which have been placed in your game saves can be updated directly. You don’t need to place them again like way A.

PS: This building needs water and electricity to work.


Introduction

As you know, many old AnimUV assets based on "AnimUV Params" mod broke down. Ronyx69, the mod’s author, stopped his work on workshop in 2021.08. So, this mod is unlikely to be fixed. Fortunately, AnimUV assets no longer needed "AnimUV Params" mod several years ago, because a new method for saving shader parameters by boformer has removed the requirement for a mod (See this on cslmodding[cslmodding.info]). These broken assets can be fixed by reading them in Asset Editor and running Ronyx69’s AnimUV scripts[gist.github.com] with ModTools‘ F7 console.

I have fixed some broken AnimUV assets, and I will ask authors to update them directly.

This item’s original author やばい is busy and he don’t have time to update. So he let me to upload a new item.