Procedural Objects (Empty popup fix)

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Author: Nyoko

Last revision: 4 Nov, 2023 at 04:17 UTC

File size: 3.69 MB

On Steam Workshop

Description:

This is a fork of Procedural Objects.

Fixes the empty popup box which was basically the changelog box.
This means that you will no longer get the changelogs on first subscribe which makes sense since I don’t think PO is getting any update soon enough. You can check the full PO changelogs on its wiki anyway.

Important to note this build only fixes the bug mentioned and does not fix any other bugs within this build, for comment on that, visit the main PO page.

Incompatiblities:
– Original Procedural Objects (obviously).
Choose one.

Why are the comments disabled

This is intended as a way to have all support questions in one workshop page only. I have no intention of providing support for Procedural Objects (functionality talking). All support for this might need to be done in the original Procedural Objects Steam Workshop page. I can only provide support for installation.

https://steamcommunity.com/sharedfiles/filedetails/?id=1094334744

Lines of code I changed can be found here:
https://github.com/NyokoDev/ProceduralObjectsEmptyFix/commit/cd4bd1b6d7d1fe0cfcb3e47c8880a09605ea5ca8
https://github.com/NyokoDev/ProceduralObjectsEmptyFix

– Removed the changelog panel entirely.
– Removed a null check that prevented the panel from opening.
– Removed a check of that same popup panel when trying to open the main panel via the main button.

I also attempted to make PO compatible with Epic Games, however that failed, so this means that this build is also not compatible with that version of Cities: Skylines and cannot be run locally.

For other troubleshooting within PO go here:
http://proceduralobjects.shoutwiki.com/wiki/Troubleshooting

If issues with installation – go here. As mentioned before, I can unfortunately only provide support from my knowledge.

[discord.gg]

I haven’t found any issues with this build. If anything, report to me at my discord channel.

All credits from Procedural Objects go to Simon Ryr and if he ever decides to update his main entry, this entry will be deleted.