ROADWAY Suburbia – Barham Boulevard and Retaining Wall (4 Lane)
Barham Boulevard Road Viaduct and Retaining Wall Networks
"Suburbia" is an extension of Roadway project, which aims to deliver a consistent pack of North American suburban roads with an authentic look. These networks are based on their counterparts, mainly in Los Angeles area, in terms of width and other features. Each road comes with custom pavement texture, custom road crossings, drainage system that can be customized or toggled with TMPE. Networks are also taking advantage of Adaptive Networks, and they offer visual customizations in terms of curb type, crossing type, ability to disable props and so on.
Viaduct is compatible with Suburban networks we published earlier, it should also work in tandem with other roads, but I didnt check every possible network combination.
You can find the real thing here.[www.google.com] It is recommended to use Node Spacer feature from Network Anarchy and set it around 24-32m as that’s the half-width of the real overpass. Networks do not contain any road markers to make it easy for everyone to use, you can use IMT to add markers.
As for retaining wall, it has the same pivot as the road, thus can be snapped in height with Move It. Once you’re done with decoration, use Adaptive Networks to disable one end pillar if it’s a duplicate or missing.
– 4 Lane, 2 Way Network with Ground and Elevated elevations.
– Streetlights can be disabled with Adaptive Networks.
– Retaining Wall network.
Road base share textures with Suburbia pack. Bridge and retaining wall share textures with Figueroa Road Complex and Mulholland Viaduct.
– Located in Road Networks menu.
– Find It tags: REV0 REVO Geze Roadway Suburbia Barham 4 Lane 2 Way Viaduct Days Away They Said
PDX and CO for going full David Benioff and kinda forgetting mod support for CS:II so we’re back modding the old game again.
Keywords for Workshop:
Roadway, Suburbia, North American, Suburb, Road, Barham, Viaduct, Retaining Wall