"Chebo"
I made this city with Portland grid blocks as the predominant city layout. There are many highways with large interchanges, which was my main passion on this savegame. On an older version of this savegame there were many tram lines but I deleted most of them because the trams got stuck and I didn’t find where they got stuck. I also have Realistic Population 2 enabled which absolutely inflated the amount of moving vehicles used, leaving no room for service vehicles to spawn. Although there is a mod that raises the vehicle limit, if saved with that mod enabled then that mod must be on when loading the save and I also don’t want to stress my CPU even more with so many vehicles because in the city’s current state, my CPU usage goes to 100% when the simulation is running. I have all of the zoning tiles that I want zoned completed, but I still have many areas such as parks unfinished.
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