Japanese Road Marking Collection for IMT (Hor’ Text)

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Author: adon

Last revision: 19 Jan, 2023 at 06:29 UTC

File size: 1.38 MB

On Steam Workshop

Description:

English instructions (use DeepL & Google Translate)

About the Basic Marking Pack

This asset will be a marking pack for IMT, for use on Japanese roads.
We have put together a Horizontal-Text Template with 65 Types for various patterns.
Simply specify the template for the road and you can save a lot of time.


Asset Contents

This character pack contains Templates of character markings that are likely to be used frequently on road surfaces.
If you have a marking that does not exist, please modify it based on the Template that matches the number of characters.
Markings for horizontal writing are restricted to lanes, so if you want to fit them in, the limit is 4 double-byte characters.

This is the basic width of the game’s lanes and is adjusted for 3 meters.
Character packs are intended for light users or players who do not want to use a lot of assets.
If you want to use more realistic markings, use the creator’s Prop Decal.

Due to the large number of Templates, we are publishing separate Workshops for Vertical-Text.
Workshop Links: https://steamcommunity.com/sharedfiles/filedetails/?id=2920247894
For basic markings used on Japanese roads, check the Basic Marking Pack.
Workshop Links: https://steamcommunity.com/sharedfiles/filedetails/?id=2764081051


About Template Names

Since these are Japanese markings, all Template names are written in Japanese.
For more information, see the screenshot and check out the Template.
The template name is nearly identical to the description in the screenshot.

The Template Name as it appears in the IMT is named JP + "横書き" + place of use + "Character".
The usage part followed by "横書き" (horizontal writing) describes the most commonly used part.

・区分 (Category): Lane Designation and Vehicle Designation
・時刻 (Time): Empty Template for Regulation Time
・案内 (Guidance): Traffic position and Traveling direction
・注意 (Attention): Information on Alerts
・警告 (Warning): Traffic Control Warnings
・速度 (Speed): Speed Limit Numbers (km)
・進路 (Direction): Right turn, left turn, and straight ahead guidance

Required Mods
  • To use it, you will need the Intersection Marking Tool.
  • Use the latest stable version. (Beta version is also acceptable)
  • From the options, check if Asset marking read is enabled.
  • By default, it should be enabled.

Note
Marking for Horizontal Character ・If you want to fit characters in the lane, 2-byte characters such as Japanese are strictly limited. ・Depending on the font type, the smallest size of the default font allows up to 4 characters. ・Half-width katakana and alphanumeric characters and symbols will allow a few more characters to be entered. Character Style ・Basically, styles should be placed in the newly added lanes, not in lines. ・If placed in lanes, they will be positioned in the center (middle) of the travel lane. ・If the placement is on a line, it will be positioned in the center (middle) of the line. Character Font ・Fonts change with the OS and environment, so we use the game default fonts. ・If you use a font other than the game default, you will need to make adjustments. ・As a supplement, the game default font is the built-in font in Unity. Character Color ・The color of the letters is the color of the white line in the Japanese Basic Pack. ・If you wish to change to another color, please do so on your own as it is possible to copy and paste. ・However, only "止まれ" markings are available in white and yellow. Character Position ・The position and orientation of the characters will vary with placement, so please make your own adjustments. ・The setting is left at the default and placed in the center of the Lane (Line). ・Vertical offset is not yet supported, but only vertical writing can be adjusted by adding space. Disable Marking assets ・Since marking assets are loaded, there is a slight impact on the loading time. ・Markings that are not used should be disabled from the Content Manager. ・Or duplicate the required marking and then unsubscribe.

Marking Type

Attention: All Template names are in Japanese
Here is a list of markings and their names in this Basic Pack.
The Workshop screenshots are described in the order in which they appear.

1.区分 (Classification) Tips: Pedestrians and bicycles are separated for regular lanes and for dedicated lanes. Total 10 Types: けん引 / 乗用車 / 二輪 / 四輪 / 大型 / 普通車 / 歩行者(regular lane & dedicated lane) / 自転車(regular lane & dedicated lane) 2.時刻 (Time) Tips: This is an empty template regarding regulatory hours, so please enter the time zone. Total 2 Types: 00-00 / 0:00-0:00 3.案内 (Guidance) Tips: This is a guide marking that can be set horizontally. Total 9 Types Types類: この先 / 入口 / 出口 / 専用 / 本線 / 構内 / 終日 / 駐車場 / ETC 4.注意 (Attention) Tips: Attention marking that can be set horizontally. Total 8 Types: あっ! / ゾーン30 / 停止 / 停止 / 一旦停止 / 危い! / 徐行 / 感応位置 / 最徐行 5.警告 (Warning) Tips: Warning markings for traffic control. Total 14 Types: 停止線 / 右折禁止 / 左折禁止 / 直進禁止 / 進入禁止 / 駐車禁止 / STOP(White & Yellow) / とまれ(White & Yellow) / 止まれ(White & Yellow) / 止マレ(White & Yellow) 6.速度 (Speed) Tips: To ensure correct sorting, template names have spaces in them. Total 11 Types: 20 / 30/ 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 7.進路 (Direction) Tips: Other than the warning template, these are right turn, left turn, and straight ahead markings. Total 12 Types: 右折 / 右折のみ/ 右折可 / 右折専用 / 左折 / 左折のみ / 左折可 / 左折専用 / 直進 / 直進のみ / 直進可 / 直進専用

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Intersection Marking Tool 1.14.4Steam Workshop