Emergency Morgue Trucks

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Author: Basco81

Last revision: 17 Sep, 2024 at 07:20 UTC

File size: 3.77 MB

On Steam Workshop

Description:

Emergency Morgue Trucks by Basco81

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Inspiration

During the Covid19 pandemic morgues were flooded with diseased people and capacity needed to be increased rapidly. So the big refigerated trucks showed up nearby hospitals, morgues and other facilities. Bodies can be refrigerated for up to 30 days.

So… Is your city flooded with dead people and you need cheap capacity for a short period of time?
These trucks are cheap to construct and have low maintenance costs (rental costs).

Design

The design has been started from scratch. Measurements were taken from the cooling concepts[cooling-concepts.com] website.
There is a one trailer and two trailer version. Also a prop version is added to this asset.
Placing the two trailer version side by side gives you a large capacity boost.

What it is

The morgue truck is storage only to keep it realistic. Your bodies are of the streets and safely stored and refigerated.
When the truck capacity has been reached, you need to empty it like the cemetary.

In-Game Stats

One trailer version
Construction costs: 200
Upkeep costs: 5/wk
Capacity:64 bodies (based on real capacity!)
Hearses: 5
Jobs: 7 (hearse drivers and morgue adminstrators)
Service Radius: 500
Lot Size: 8x24m (1×3 tiles)

Garbage accumulation: 0m3/wk
Sewage accumulation: 0m3/wk
Water consumption: 0m3/wk
Electricity consumption: 16kWh (just the cooler needs some energy)

Two trailer version
Construction costs: 400
Upkeep costs: 10/wk
Capacity:128 bodies (based on real capacity!)
Hearses: 10
Jobs: 14 (hearse drivers and morgue adminstrators)
Service Radius: 500
Lot Size: 8x24m (1×3 tiles)

Garbage accumulation: 0m3/wk
Sewage accumulation: 0m3/wk
Water consumption: 0m3/wk
Electricity consumption: 32kWh (just the cooler needs some energy)

Asset and prop details

One trailer version: 2480 triangles (counted by blender)
Two trailer version: 4960 triangles
Prop version: 918 traingles
All versions have 512x512px texture mapping (diffuse, specular, illumination, normal, color and alpha)

LOD: One trailer and prop version: 28 triangles, two trailer version 56 triangles.
Texture mapping LOD 64x64px (diffuse, specular, illumination, normal, color and alpha)