Adaptive Networks (Emergency Fix)

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Author: Madisonian

Last revision: 13 Mar at 05:31 UTC

File size: 9.23 MB

On Steam Workshop

Description:
Adaptive Networks

EMERGENCY FIX

As soon as I saw Adaptive Networks was abandoned, I began working on a fix so as not to lose my save and years of work. Worked through the night and got it working enough to load my save for recovery with RON if needed, though I’m holding out hope for a proper update.

This emergency fix might be quirky, flags may not all work correctly; I initially had a problem with Direct Connect nodes but it now seems to work right with my pre-update save. I’m still having a problem with the Parking flag for one side not working right while the other side does (see screenshots). So no guarantees that every Adaptive Network will work as intended, but at least it loads so saves can be recovered in the meantime.

I see other more knowledgeable modders have committed to updating as well, so this is likely a temporary version that will be changed to Unlisted if/when a better update is published. This is just intended as an Emergency Fix so that 200k+ affected users can recover their saves until such a time as others pick up the project since there is no ETA. If no one else steps in, I will revisit again to try and fully fix it.

Confirmed to work with these major network mods:

TMPE
Node Controller Renewal
Network Multitool
Intersection Marking Tool
Replace Our Networks (RON)
Network Anarchy

Reported to be currently incompatible with:

Hide TM:PE Unconnected Tracks

Unsubscribe the original mod:

Adaptive Networks

Source code:

Available on GitHub[github.com] with descriptions of changes made for the Race Day update.

TL;DR

It loads but not all flags may work correctly for now, so saves can be recovered.

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